{"id":265,"date":"2017-06-14T12:24:48","date_gmt":"2017-06-14T11:24:48","guid":{"rendered":"https:\/\/therenegades.live\/?p=265"},"modified":"2017-06-14T12:24:48","modified_gmt":"2017-06-14T11:24:48","slug":"e3-2017-preview-express-need-for-speed-payback","status":"publish","type":"post","link":"https:\/\/renegades.live\/?p=265","title":{"rendered":"E3 2017 : Preview Express &#8211; Need For Speed Payback"},"content":{"rendered":"<p style=\"text-align: justify;\">La conf\u00e9rence Electronic Arts nous a permis de d\u00e9couvrir un nouveau Need for Speed, tr\u00e8s inspir\u00e9 d&rsquo;un certain Burnout. Normal me direz-vous, quand on sait que des d\u00e9veloppeurs de Criterion participent au projet. Nous avons jou\u00e9 \u00e0 la m\u00eame s\u00e9quence montr\u00e9e en vid\u00e9o, mais le constat est moins enthousiaste une fois le pad en main. Si on devait r\u00e9sumer cette d\u00e9mo en un mot; mollassonne. On va esp\u00e9rer que la section d\u00e9voil\u00e9e n&rsquo;est pas repr\u00e9sentative du jeu, comme c\u2019\u00e9tait d\u00e9j\u00e0 le cas dans NFS The Run.<\/p>\n<p style=\"text-align: justify;\">\u00c0 la diff\u00e9rence, ici on est \u00e0 la limite de l&rsquo;ennui. M\u00eame si c&rsquo;est tres appreciable de retrouver le systeme de takedown, on ne retrouve pas le dynamisme et le plaisir d&rsquo;un Burnout. Chasser les vehicules qui nous attaquent est un calvaire, ils se retrouvent r\u00e9guli\u00e8rement \u00e0\u00a0l\u2019arri\u00e8re et il nous faut freiner comme des brutes pour les avoir \u00e0 hauteur. Ce ne serait pas trop probl\u00e9matique s&rsquo;il ne fallait pas poursuivre en m\u00eame temps le camion&#8230; S&rsquo;il y a trop de distance entre les ennemis et le truck, Game Over ! Il faut donc jongler avec tout \u00e7a, en esp\u00e9rant que l&rsquo;IA tienne la cadence. Bien \u00e9videmment, si on freine, on a moins de puissance pour percuter les adversaires. Du coup c&rsquo;est le soulagement quand on d\u00e9clenche l&rsquo;animation de Takedown, mais sans le plaisir qui vient avec&#8230; Il faut vraiment esp\u00e9rer que ce d\u00e9faut soit corrig\u00e9 d&rsquo;ici la sortie, sinon le titre va droit \u00e0 la catastrophe. Le syst\u00e8me de conduite fonction bien, gameplay arcade pure, on ma\u00eetrise la bagnole en 60 secondes chrono ^^ M\u00eame si la sensation de vitesse est tronqu\u00e9e par des effets de motion blur, c&rsquo;est agr\u00e9able d&rsquo;esquiver les d\u00e9bris sur la route et les voitures en contre-sens.<\/p>\n<p style=\"text-align: justify;\"><span style=\"font-weight: 400;\">\u00c0 l\u2019arriv\u00e9e, ce NFS a encore besoin de faire ses preuves avant de conqu\u00e9rir les amoureux de la licence.<\/span><\/p>\n<p><iframe title=\"Need for Speed Payback Official Reveal Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/kc-OcOduEx0?start=15&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>La conf\u00e9rence Electronic Arts nous a permis de d\u00e9couvrir un nouveau Need for Speed, tr\u00e8s&#8230;<\/p>\n","protected":false},"author":3,"featured_media":391,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[6],"tags":[51,52,53,47,54,55,56,4,31,7,57,58,59,60],"class_list":["post-265","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-jeuxvideo","tag-apercu","tag-arcade","tag-course-automobile","tag-e3","tag-e32017","tag-ea","tag-electronic-arts","tag-games","tag-gaming","tag-jeux-video","tag-need-for-speed","tag-nfs","tag-payback","tag-preview"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/posts\/265","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/renegades.live\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=265"}],"version-history":[{"count":0,"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/posts\/265\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/renegades.live\/index.php?rest_route=\/wp\/v2\/media\/391"}],"wp:attachment":[{"href":"https:\/\/renegades.live\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=265"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/renegades.live\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=265"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/renegades.live\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=265"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}